Broken Age Act 2 Vella: Complete Walkthrough and Puzzle Guide

In the second chapter of Double Fine Productions' point-and-click adventure, Vella finds herself stranded aboard Shay's heavily automated starship. Navigating Act 2 presents players with clever logic challenges that frequently require cross-referencing clues between both protagonists. This complete walkthrough covers key steps to overcome environmental obstacles, trick AI security systems, and reconfigure essential ship controls.
Navigating the Airlock and Ship Layout
After finding herself trapped on the spaceship's exterior, Vella must solve a multi-step pneumatic puzzle using discarded tubing and precise timing. Connecting the correct vents allows her to manipulate the mechanical arms and bypass the outer hatch. Once inside, exploring the corridors reveals essential items, including spare wiring and specialized tools required for later tasks.
Fooling the Ship AI and Unlocking the Control Room
To gain access to the locked central control room, Vella must trick the ship's mothering computer system into mistaking her for Shay. By passing through specific teleporters repeatedly, Vella's head expands to lower her voice pitch dramatically. She can then answer security questions based on clues discovered inside Shay's trophy room, including details about Mr. Huggy and his childhood gear.
Reprogramming Hexapals and Solving Wiring Puzzles
A core mechanic in Vella's campaign involves rewiring hexapal robots using distinct circuit patterns. Players must analyze burn marks on the hexapals or inspect diagrams found in the command center to determine correct wire flows. Programming the bot to perform specific functions, like playing a harp or waving its arms, is necessary to distract security protocols and unlock internal doors.
Altering the Space Weaver Navigation Patterns
Reaching the final stages of Act 2 requires overriding the Space Weaver's automated flight paths. While the Space Weaver counts down a jump, Vella must descend into the loom chamber and use her hook to alter the tapestry pattern. Coordinating pattern adjustments alongside Shay's actions allows the crew to bypass lockouts and propel the vessel toward its true destination.